A downloadable game

~~~~Demo available now~~~~~

Play the demo for free on Steam here!!

Demo features:

11* species to capture with 4 colour variants each. Follow rumours to find them.

An arena to practice your combat skills.

3* biomes to explore.

3* capture cube types.

1* Split evolution.

Wild battles

Side quests requiring different skills.

1*  extra hard Chief Battle

1 / 3 Monster Expert for all your Monster info.

*more to come later

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This is my long running project, so it might be awhile before it's fully released. Compatible with my other Planet V games, (Character Creator and here) so you can import your character from those games into this one (potentially with added bonuses). Combat is based on this prototype.

It's a monster taming game. What makes this one different? 

  • You can catch wild monsters out of and in battle. If I can see it, just throw a Capture Cube at it.

  • Buy and Sell Monsters. Woo Capitalism!
  • Use items to clear environmental hazards. I'm sure you'll use this responsibly.

  • Gain a Monster's trust to use some Monster techniques outside of battle. Thankfully not all of them breathe fire..

  • Edit your moves and team quickly. See your progress towards unlocking new moves. Having multiple of the same move is not a good idea.

  • Deeper combat featuring Stamina management, Blocking and Dodging.
  • Enemies will remember which techniques were ineffective against your specific Monsters.
  • How the same area looks on different save files


  • Grow affection with them by discovering and appealing to each individual monsters likes/dislikes.
  • Day/Night cycle. What's going on there?

  • Monsters can change form during battles.
  • Go back and forth between your monster's forms.
  • And more to come, stay tuned!


Development log