Steam Demo
Planet V » Devlog
Hey everyone!!
I've been hard at work working on the feedback I've received so far and made a lot of changes for the release of the Steam Demo. Go to https://store.steampowered.com/app/3146260/Planet_V_Demo/ to try it out. Will be updating there now, since it's easier for me and my players to get new updates.
Steam Demo Update log
Monster changes
Simiborg + Frosskitten added to the game
Monster make noises
Each monster species can only eat food from certain categories.
Items can now be one of these categories: Inedible, Plant, Fruit, Meat, Insect, Rock
Monster overfeeding now occurs at >90 hunger, previously >50. Monsters now have manners and stop for 2 seconds to eat food Added pivot moves
Gameplay Changes
Lost backpacks can now be found with random loot
New Food items (Insect meat and Cactus Flesh)
Boulders can be smashed for Rocks and Various Gem stones
Cactii drop Cactus Flesh and Plant Matter when destroyed
Inventory items shrunk to allow more items on screen at once
Monster levels no longer affect battle stats, only relevant for being captured, learning new moves and evolution)
Pressing Tab now toggles whether monster levels are visible in the overworld
Cube base capture chance before bonuses increased from 20 -> 25 (9.9% → 12% @ level 1)
(Bonuses include reduced hp and high affection)
Capture chance is now shown when attempting to capture
Capturing your own monster now swaps Cubetypes and returns your monster to you
Economy Changes
Map price reduced from 500 → 100
BattleChip price reduced from 500 → 100
BattleChip+ sell price from 1120 → 450
Added Small Ball (has 2x effectiveness against small monsters whose level is <=5 but also has 1/2 effectiveness against bigger monsters)
Shop, Monster Bazaar, Fridge and Arena menus now open automatically
QoL
Can now more easily talk to people next to puddles
Player no longer pushes items on floor around
Pressing E now starts and advances Dialogue unless you have to make a choice or when stating your name at the start of the game
Cactus hitbox reduced
Character collision reduced
Dragging monsters, OOBs and items, now only drags a reticule for more precise aiming
NPCs slowed down Player can now run by holding sprint. Walk speed 5 -> 3 Run speed 5-> 6
Following monsters now run when you do
Tutorial text changed
Volume settings save/load Volume lowered on start of game
Planet V
A turn-based 2d monster taming game, focused on creating your own individual story
Status | In development |
Author | Simco |
Genre | Role Playing |
Tags | 2D, Monsters, monstertaming, Pixel Art, Unity |
More posts
- Planet V Demo (Vertical Slice)Jul 20, 2024
Leave a comment
Log in with itch.io to leave a comment.