1v1 Monster Combat Prototype

A prototype in progress. Tutorial available in Help/Settings

Shop Features:

Buy and sell monsters. Multiple Alternate colourations are rarer but more expensive. Can't afford them? reserve them for later.

Customisation - Change nicknames and techniques quickly and easily. Move info available on mouse over.

Save and load between battles (When relevant, enemy info is also saved).

Monster form progress can be viewed.

Once unlocked Monster forms can be changed/reverted.

Battle Features:

Elemental Type system, stamina management and Move types.

Move Types - Attack < Block/Dodge < Status < Attack. Predict your opponent's moves to gain the advantage.

No RNG - moves don't have a chance to miss or crit, additional effects are conditional and not based on chance.

Aggressive AI - Uses moves which deal the most damage whilst maintaining stamina. Will go for the kill if possible.

Battles on a timer - don't act quick enough and do Nothing that turn.

Battle Log and Icons make battles clearer.

Technique mastery - Using moves repeatedly and well increases technique exp which can result in learning new techniques or form changes.

Experience is gained at the end of each turn.

Monsters may change forms due to different requirements.

Planned features:

6v6 battles, Double battles, Abilities, Items, Weather, More Monsters

Let me know if you want to see more of this by providing feedback.

Download

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Click download now to get access to the following files:

WEBGLN1.01.zip 21 MB

Development log

Comments

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Hello, I got some feedback :)

I like the design of the game, with some improvement to the art work, I see real potential for a fun little mini web game. It wasn't clear at first I thought though on how to battle. Maybe also give the player a start monster instead of the player having to buy one. The UI elements could also do with a little positioning adjustment. Keep up the good work :)

If you want me to play test an update version of this game or a new release of yours in the future, contact me on itch or join my discord and contact me their. My discord link is in my profile page :)

Hi, thanks for playing and the feedback.

I really appreciate the encouragement, thanks :)

I'd love to make it clearer, which UI elements could do with repositioning?

I'll be making an update when I finish gathering and implementing feedback, I'll get in touch. You can also follow my itch page for an automatic update :)

Update available :)

Some feedback & sorry for delay.

So game throughs you into it without really giving you any prompt on what to do. It's only when you notice the help button at the top that you get some clue on how the game works. Maybe also add a menu screen.

Also, there seems to be some graphic bugs in the game. Get in contact on discord for more information about that where I can spend pictures etc.